Ok, tip. In any situation, whether relevant to videogames or not, it is BAD
to assume things. Especially that SRA will turn out to be as good a game as the first or better, seeing as there is just a lot of evidence to suggest that the developers are not going to produce a good sequel, promoting random crap instead of what makes Sonic Rush a decent Sonic title.
Suriously though, they can't afford to ruin the name of such an extremely successfull game like Sonic Rush, so, I'm sure they must be working hard on this one!
They sure didn't mind affording to ruin the name of Sonic The Hedgehog. >_> Random note, but they weren't even on a tight schedule to make that game. They showed the game behind closed doors at E3 2005, with the same exact trailer that they showed at the Tokyo Games Show in October of that year. Hmm, less development time, lazy developer, that doesn't sound like they're going to be working hard on it to me.
It was also said that after Sonic Rush Adventure, Sonic Team will stop making Sonic games for a while to "reinvent" Sonic.
-They said that BEFORE they announced Sonic Rush Adventure, which pretty much rendered anything the Sega representitive said as false.
-Sonic Team doesn't know what the hell they're doing anymore. They concentrate on things like the moves a character has, characters in general, and "oh man Sonic can move at the speed of sound," all kinds of things to appeal to the "fanbase," when ultimately, a good
Sonic game is none of that. The good Sonic games are all about something that is often replaced by the "random crap syndrome" these days - pure action and involvement.
Sonic Team seems to have forgotten that, instead going for creating mindless adventures with mindless control schemes sprinkled with a flavor that tastes like they're just making soulless games to make a profit from them. Sonic Rush Adventure, NiGHTS II, I see your fate, and it does not leave me with a good taste.