The Sonic Center

The Lounge => Wikkity! => Topic started by: Rolken on August 12, 2005, 09:35:10 pm

Title: A provocative new topic!
Post by: Rolken on August 12, 2005, 09:35:10 pm
Er... consider yourself provoked. :O
Title: A provocative new topic!
Post by: SadisticMystic on August 12, 2005, 10:06:56 pm
(http://www.wizards.com/global/images/magic/legions/deftblade_elite.jpg)
Title: A provocative new topic!
Post by: Spinballwizard on August 13, 2005, 01:42:11 am
(http://www.wizards.com/global/images/magic/stronghold/provoke.jpg)

And my target is Rolken. NO U.
Title: A provocative new topic!
Post by: sonicam on August 13, 2005, 11:33:29 am
Zomg, provoke'd. :o
Title: A provocative new topic!
Post by: Spinballwizard on August 14, 2005, 01:26:20 pm
(http://i4.photobucket.com/albums/y106/Spinballwizard/rolken.png)
Random. Don't ask why I made it blue. I was gonna give it provoke, but that didn't leave room for the ever-provokative flavor text. :o

Made on Magic: The Creation (http://wwwhome.cs.utwente.nl/~oosting/basic/magic/magic_creation.php?l=eng&changes=1)
Title: A provocative new topic!
Post by: Taco on August 14, 2005, 02:27:27 pm
Taco likey

Title: A provocative new topic!
Post by: Bigboi on August 14, 2005, 06:14:03 pm
I AM TEH PR0V0KKED!!!!
Title: A provocative new topic!
Post by: sonicam on August 14, 2005, 08:02:22 pm
Lmao, that's great SBW. You even gave him the his classic smiley, the legendary ":o".

Also, sonicam likey too. :o
Title: A provocative new topic!
Post by: magnum12 on August 14, 2005, 08:54:59 pm
There's only one thing I can say about SBW's card. ROFL :). It would be great if you made Magic cards about some of us as well.
Title: A provocative new topic!
Post by: Spinballwizard on August 14, 2005, 11:37:00 pm
Quote
There's only one thing I can say about SBW's card. ROFL :). It would be great if you made Magic cards about some of us as well.
[snapback]6150[/snapback]
:O

Honestly, I'd need some kind of pic (not necessarily your actual pic, but something that looks like something alive and compares to you somehow) and some way to have a relation to it. Like, what would you do. Ninty would probably have haste, and some mad vidding ability. RPG would likely have something to do with getting pwned or monologuing. But other than that... iono.

The Rolko idea was kind of random though. SM and I put up the cards with Provoke, and I randomly got the idea to make a Rolk card. Didn't think I'd get this much attention. :o

EDIT: I may do this though. Keep your eyes on Wikkity! in the next few days.
Title: A provocative new topic!
Post by: sonicam on August 15, 2005, 01:13:55 am
:o Cool.
Title: A provocative new topic!
Post by: magnum12 on August 15, 2005, 01:17:10 am
I guess my picture could be one of Shadow with a sword. Significance: Shadow is one of my favorite video game characters and also represents the style of playing I typically have, single minded relentlessness and aggression with emphasis on melee combat.
-TSC related special ability: Squad Tactics. 4 green. If Magnum is attacking an opposing creature, he gains +1/+1 for each additional creature on the attacking player's side of the field. (Up to 2 creatures can give this bonus.) This bonus increases by +1/+1 if Magnum has Sonic Heroes equipped.
Mike's special power would be pwnage since he has more championships than some of the other site champions combined. Sadistic Mystic's special ability would have something to do with revealing face down cards without activating their effects and protection from cheaters/cheating spell cards since he's really good at detecting cheaters.
Title: A provocative new topic!
Post by: Rolken on August 15, 2005, 02:33:10 am
Quote
-img-
Random. Don't ask why I made it blue. I was gonna give it provoke, but that didn't leave room for the ever-provokative flavor text. :o

Made on Magic: The Creation (http://wwwhome.cs.utwente.nl/~oosting/basic/magic/magic_creation.php?l=eng&changes=1)
[snapback]6140[/snapback]
That is awesome. Though I never thought of myself as tie-dude-man. XD

I should find my old Magic cards while I'm still in Texas.
Title: A provocative new topic!
Post by: CosmicFalcon on August 15, 2005, 08:31:02 am
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Made on Magic: The Creation (http://wwwhome.cs.utwente.nl/~oosting/basic/magic/magic_creation.php?l=eng&changes=1)
[snapback]6140[/snapback]

I love you.

Stay tuned for CF-made cards.

Bleh, can't get the picture to work. *try IE*

Great. In IE, the picture works, but the bottom of the card is all cut up. Bleh! Bleh I say.

I don't need an actual card to express myself with MtG anyway!

Jack Thompson
1UB
Creature - Attorney
T: Return target Game to its owner's hand.
When a Reasonable Argument comes into play, bury Jack Thompson.
In the face of being proven wrong, lawyers run. Run for the hills.
Title: A provocative new topic!
Post by: Bilan on August 15, 2005, 10:36:35 am
SpinBall, a winnar are you! XD

I might be cheap and make myself a card...I have a good idea :o

EDIT: HOOHAH!

EDITII: I'm too stupid to know how to upload images so nm... >_>

EDITIII: I found the "attachments" tab >_<

[attachmentid=18]

EDITIV: Close enough, I cant be arsed.
Title: A provocative new topic!
Post by: Spinballwizard on August 15, 2005, 02:23:08 pm
RPG, next time, save it as a PNG. Paint can do that. Honestly. And you don't have to open up a Paint window to view it. :o

Mind if I reword it a bit?

RPG: 3B
Creature - Gamer Legend
Whenever a player plays a spell with converted mana cost greater than 4, sacrifice RPG.
Whenever RPG becomes blocked, sacrifice it. (This is done after the declare blockers step)

"Dammit, you bastard, you beat me again!"
6/2

(Just making it seem "official" :o)
Title: A provocative new topic!
Post by: CosmicFalcon on August 15, 2005, 03:33:21 pm
My cards. Whee. (http://midikku.parashift.org/MtG/)
Title: A provocative new topic!
Post by: Spinballwizard on August 15, 2005, 10:52:28 pm
An enchantment that taps :o

Good ones, See Eff.

I should make a topic...
Title: A provocative new topic!
Post by: CosmicFalcon on August 17, 2005, 09:20:38 am
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An enchantment that taps :o
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IIRC, a tapped enchantment's 'constant' ability is no longer in effect, until it untaps. *shrug*
Title: A provocative new topic!
Post by: Spinballwizard on August 18, 2005, 11:43:26 pm
Not sure if that's entirely true. I'd have to look it up.

And since I'm pretty lazy, I doubt I will. But I'd assume that, since the enchantment is still in play, that its static ability (i.e. the "constant" ability) would remain in effect. IIRC...

"Static abilities are 'on' when the card is in play and 'off' when it is not." (or something that)

However, the fact that you can only activate the activated ability before your combat phase prevents future abuse of it. If it weren't restricted to precombat, you could untap it, play the ability again, and potentially earn another combat phase (there are cards that do this. Godo, Bandit Warlord comes to mind), untapping it again. Makes the card seem less broken.
Title: A provocative new topic!
Post by: CosmicFalcon on August 24, 2005, 08:06:17 am
Quote
Not sure if that's entirely true. I'd have to look it up.

And since I'm pretty lazy, I doubt I will. But I'd assume that, since the enchantment is still in play, that its static ability (i.e. the "constant" ability) would remain in effect. IIRC...

"Static abilities are 'on' when the card is in play and 'off' when it is not." (or something that)
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Quote
402. Abilities

402.8. Abilities function only while the permanent with the ability is in play unless the ability is a characteristic-setting ability that sets type, subtype, supertype, or color; an ability of an instant or sorcery; an additional cost; an alternative cost; or a play restriction. Abilities can also function in other zones if they state otherwise or if the ability can only trigger or be played in a zone other than the in-play zone. An ability whose cost or effect specifies that it moves the object it's on out of a particular zone functions only in that zone.
Example: You can play an ability with a cost that includes "Discard this card" only if the card is in your hand.

402.9. Some objects have activated abilities that can be played when the object is not in play. Some objects have triggered abilities that can trigger while the object is in a zone other than the in-play zone.

405. Static Abilities

405.1. A static ability does something all the time rather than being activated or triggered. The ability isn't played-it just "exists." Such abilities apply only while the ability is on a permanent in play, unless the ability is covered by rule 402.8 or rule 402.9.

So I should add to the rules text "this ability only occurs while Firefox is untapped," or something along those lines.